609 lines
14 KiB
AutoHotkey
609 lines
14 KiB
AutoHotkey
SetWorkingDir, A_MyDocuments\D3K
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#SingleInstance force
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#MaxHotkeysPerInterval 99000000
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#HotkeyInterval 99000000
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#KeyHistory 0
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#UseHook
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#Persistent
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ListLines Off
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SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
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SetTitleMatchMode, RegEx
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StringCaseSense Off
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OnExit("cleanup_before_exit")
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SetFormat, Float, 0.3
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global VMR_FUNCTIONS := {}
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global VMR_DLL_DRIVE := "C:"
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global VMR_DLL_DIRPATH := "Program Files (x86)\VB\Voicemeeter"
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global VMR_DLL_FILENAME_32 := "VoicemeeterRemote.dll"
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global VMR_DLL_FILENAME_64 := "VoicemeeterRemote64.dll"
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global VMR_DLL_FULL_PATH := VMR_DLL_DRIVE . "\" . VMR_DLL_DIRPATH . "\"
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Sleep, 500
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if (A_Is64bitOS) {
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VMR_DLL_FULL_PATH .= VMR_DLL_FILENAME_64
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} else {
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VMR_DLL_FULL_PATH .= VMR_DLL_FILENAME_32
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}
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; == START OF EXECUTION ==
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; ========================
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; Load the VoicemeeterRemote DLL:
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; This returns a module handle
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global VMR_MODULE := DllCall("LoadLibrary", "Str", VMR_DLL_FULL_PATH, "Ptr")
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if (ErrorLevel || VMR_MODULE == 0)
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die("Attempt to load VoiceMeeter Remote DLL failed.")
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; Populate VMR_FUNCTIONS
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add_vmr_function("Login")
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add_vmr_function("Logout")
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add_vmr_function("RunVoicemeeter")
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add_vmr_function("SetParameterFloat")
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add_vmr_function("GetParameterFloat")
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add_vmr_function("IsParametersDirty")
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; "Login" to Voicemeeter, by calling the function in the DLL named 'VBVMR_Login()'...
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login_result := DllCall(VMR_FUNCTIONS["Login"], "Int")
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if (ErrorLevel || login_result < 0)
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die("VoiceMeeter Remote login failed.")
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; If the login returns 1, that apparently means that Voicemeeter isn't running,
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; so we start it; pass 1 to run Voicemeeter, or 2 for Voicemeeter Banana:
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if (login_result == 1) {
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DllCall(VMR_FUNCTIONS["RunVoicemeeter"], "Int", 2, "Int")
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if (ErrorLevel)
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die("Attempt to run VoiceMeeter failed.")
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Sleep 2000
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}
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Switch A_Args[1]
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{
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Case "restart":
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adjustToggle("Command.Restart", "1")
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Reload ; It doesn't like processing MIDI after we send commands to VM ¯\_(ツ)_/¯
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Return
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Case "show":
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adjustToggle("Command.Show", "1")
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Reload ; It doesn't like processing MIDI after we send commands to VM ¯\_(ツ)_/¯
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Return
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}
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; == MIDI ==
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; ==========
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#Include, MIDI\MidiStart.ahk
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#Include, MIDI\Midi_In_and_GuiMonitor.ahk ; this file contains: the function to parse midi message into parts we can work with and a midi monitor.
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#Include, MIDI\MidiRules.ahk ; this file contains: Rules for manipulating midi input then sending modified midi output.
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#Include, MIDI\Midi_under_the_hood.ahk ; this file contains: (DO NOT EDIT THIS FILE) all the dialogs to set up midi ports and midi message handling.
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; Cases explained so you don't have to go into the korg software:
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; Faders (Control Channel 1-8, left to right)
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; 0 = Fader
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; 1 = Dial
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; 2 = S
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; 3 = M
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; 4 = R
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; Other buttons (Control Channel 10)
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; 1 = Track <
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; 2 = Track >
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; 3 = Cycle
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; 4 = Marker Set
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; 5 = Marker <
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; 6 = Marker >
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; 7 = <<
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; 8 = >>
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; 9 = Stop
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; 10 = Play
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; 11 = Record
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midiCCin:
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cc := byte1 ; The Control Channel
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val := byte2 ; The value (0-127 for faders, 0 or 1 for buttons (that part is set with the software))
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nonmusic := "Netflix|YouTube|Corridor" ; Windows to control media in instead of music
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; Definitions for the virtual faders
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WorkLapR := "Strip[0]."
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MicR := "Strip[1]."
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PhoneR := "Strip[2]."
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;empty := "Strip[3]."
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Music := "Strip[4]."
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Desktop := "Strip[5]."
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CommsR := "Strip[6]."
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AlissaR := "Strip[7]."
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MicS := "Bus[0]."
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Speakers := "Bus[1]."
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;empty := "Bus[2]."
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PhoneS := "Bus[3]."
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WorkLapS := "Bus[4]."
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CommsS := "Bus[5]."
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AlissaS := "Bus[6]."
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Switch chan
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{
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Case 1: ; The first fader: Work Laptop
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Switch cc
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{
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Case 0:
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Lvl := fader_to_fader(val)
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adjustVolLvl(WorkLapR "Gain", Lvl)
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adjustVolLvl(AlissaR "Gain", Lvl)
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Return
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Case 1:
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Lvl := fader_to_fader(val)
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adjustVolLvl(WorkLapS "Gain", Lvl) ; WL Send, hardly ever needs adjusted
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adjustVolLvl(AlissaS "Gain", Lvl) ; Audio sent to Alissa
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Return
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Case 2:
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adjustToggle(WorkLapR "Solo", val)
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adjustToggle(AlissaR "Solo", val)
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Return
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Case 3:
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adjustToggle(WorkLapS "Mute", val) ; WL Send mute, if I need to mute it I can just use the fader
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flag("WLsend", val)
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Return
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Case 4:
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adjustToggle(WorkLapR "A4", val) ; Sends audio to phone VBAN stream
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Return
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Default:
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Return
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}
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Case 2: ; The second fader: Phone
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Switch cc
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{
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Case 0:
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Lvl := fader_to_fader(val)
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adjustVolLvl(PhoneS "Gain", Lvl)
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Return
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Case 1:
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Lvl := fader_to_fader(val)
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adjustVolLvl(PhoneR "Gain", Lvl)
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Return
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Case 2:
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If (val)
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{
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adjustToggle("Command.Restart", val)
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Reload ; It doesn't like processing MIDI after we restart VM ¯\_(ツ)_/¯
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}
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Return
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Case 3:
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adjustToggle(PhoneS "Mute", val)
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adjustToggle(PhoneR "Mute", val)
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Return
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Default:
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Return
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}
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Case 3: ; The third fader: Desktop Audio
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Switch cc
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{
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Case 0:
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Lvl := fader_to_fader(val)
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adjustVolLvl(Desktop "Gain", Lvl)
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Return
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Case 1:
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Lvl := dial_to_pan(val)
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adjustVolLvl(Desktop "Pan_x", Lvl)
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Case 2:
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adjustToggle(Desktop "Solo", val)
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Return
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Case 3:
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adjustToggle(Desktop "Mute", val)
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Return
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Case 4:
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adjustToggle(Desktop "A4", val)
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Return
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Default:
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Return
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}
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Case 4: ; The fourth fader: Comms Receive
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Switch cc
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{
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Case 0:
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Lvl := fader_to_fader(val)
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adjustVolLvl(CommsR "Gain", Lvl)
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Return
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Case 1:
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Lvl := dial_to_pan(val)
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adjustVolLvl(CommsR "Pan_x", Lvl)
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; make Telegram go in the opposite direction
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Lvl := dial_to_rev_pan(val)
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adjustVolLvl(AlissaR "Pan_x", Lvl)
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Case 2:
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adjustToggle(CommsR "Solo", val)
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Return
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Case 3:
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adjustToggle(CommsR "Mute", val)
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Return
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Case 4: ; sends Comms recieve and Alissa to Phone
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adjustToggle(CommsR "A4", val)
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adjustToggle(AlissaR "A4", val)
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Return
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Default:
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Return
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}
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Case 5: ; The fifth fader: Comms Send
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Switch cc
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{
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Case 0:
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Lvl := fader_to_fader(val)
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adjustVolLvl(CommsS "Gain", Lvl)
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Return
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Case 2: ; Push to Talk/Mute
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if (readParam(CommsS "Mute"))
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{
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adjustToggle(CommsS "Mute", False)
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flag("Csend", False)
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} else {
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adjustToggle(CommsS "Mute", True)
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flag("Csend", True)
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}
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Return
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Case 3:
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adjustToggle(CommsS "Mute", val)
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flag("Csend",val)
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Return
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Case 4: ; Send music to Discord & Work
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adjustToggle(Music "B1", val)
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adjustToggle(Music "B2", val)
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adjustToggle(Music "A5", val)
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if (val)
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{
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Send {F22} ; Toggle PTT/Voice Activity (Shows up as UNK133 in discord)
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Send {F23 down} ; PTT button (Shows up as UNK134 in discord)
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} else {
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Send {F23 up}
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Send {F22} ; Toggle PTT/Voice Activity
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}
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Return
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Default:
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Return
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}
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Case 6: ; The sixth fader: Speakers
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Switch cc
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{
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Case 0:
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Lvl := fader_to_fader(val)
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adjustVolLvl(Speakers "Gain", Lvl)
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Return
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Case 1:
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Lvl := fader_to_fader(val)
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adjustVolLvl(AlissaR "Gain", Lvl)
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Case 3:
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adjustToggle(Speakers "Mute", val)
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Return
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Case 4:
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adjustToggle(AlissaR "Mute", val)
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adjustToggle(AlissaS "Mute", val)
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Return
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Default:
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Return
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}
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Case 7: ; The seventh fader: Mic
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Switch cc
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{
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Case 0:
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Lvl := fader_to_fader(val)
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adjustVolLvl(MicS "Gain", Lvl)
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Return
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Case 2:
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adjustToggle(MicR "Mute", val)
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Return
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Case 3:
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adjustToggle(MicR "Mute", val)
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adjustToggle(MicS "Mute", val)
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Return
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Case 4:
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adjustToggle(MicR "Mute", val)
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Return
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Default:
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Return
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}
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Case 8: ; The eighth fader: Music
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Switch cc
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{
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Case 0:
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Lvl := fader_to_fader(val)
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adjustVolLvl(Music "Gain", Lvl)
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Return
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Case 1:
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Lvl := dial_to_pan(val)
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adjustVolLvl(Music "Pan_x", Lvl)
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Case 2:
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adjustToggle(Music "Solo", val)
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Return
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Case 3:
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adjustToggle(Music "Mute", val)
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Return
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Case 4:
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adjustToggle(Music "A4", val)
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Return
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Default:
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Return
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}
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Case 10: ; Buttons on the left
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Switch cc
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{
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Case 1: ; Media Previous
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if (val)
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{
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If (WinActive(nonmusic,, "Music"))
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{
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Send, {j} ; Skip back
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} Else
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{
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Send, {Media_Prev}
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}
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}
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Return
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Case 2: ; Media Next
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if (val)
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{
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If (WinActive(nonmusic,, "Music"))
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{
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Send, {l} ; skip forward
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} Else
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{
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Send, {Media_Next}
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}
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}
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Return
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Case 3: ; Media Play/Pause
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If (WinActive(nonmusic,, "Music"))
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{
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Send, {Space}
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} Else
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{
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Send, {Media_Play_Pause}
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}
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Return
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Case 4: ; Set button
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if (val)
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{
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if (readParam(CommsS "Mute"))
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{
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adjustToggle(CommsS "Mute", False)
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remuteC := True
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}
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if (readParam(WorkLapS "Mute"))
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{
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adjustToggle(WorkLapS "Mute", False)
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remuteW := True
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}
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Send {F22} ; Toggle PTT/Voice Activity
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Send {F23 down} ; PTT
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adjustToggle("Recorder.Play", True)
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} else {
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if (remuteC)
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{
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adjustToggle(CommsS "Mute", True)
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remuteC := ""
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}
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if (remuteW)
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{
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adjustToggle(WorkLapS "Mute", True)
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remuteW := ""
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}
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Send {F23 up} ; PTT
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Send {F22} ; Toggle PTT/Voice Activity
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adjustToggle("Recorder.Stop", True)
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Sleep, 250
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adjustToggle("Recorder.Stop", True)
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}
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Return
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Case 5: ; <- under Marker / dislike song
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if !(val)
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{
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Send {F20}
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}
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Return
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Case 6: ; -> under Marker / like song
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if !(val)
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{
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Send {F21}
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}
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Return
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Case 7: ; Rewind
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if (val)
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{
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adjustToggle("Recorder.REW", True)
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} else {
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adjustToggle("Recorder.Play", True)
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}
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Return
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Case 8: ; Fast Forward
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if (val)
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{
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adjustToggle("Recorder.FF", True)
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} else {
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adjustToggle("Recorder.Play", True)
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}
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Return
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Case 9:
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adjustToggle("Recorder.Stop", val)
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Return
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Case 10:
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adjustToggle("Recorder.Play", val)
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Return
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Case 11:
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adjustToggle("Recorder.Record", val)
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Return
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Default:
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Gosub, SendCC
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Return
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}
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Default:
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Gosub, SendCC
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Return
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}
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Return
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; == HOTKEYS ==
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; =============
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; (untested cause I don't use them)
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Volume_Mute::
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b0M := readParam(Speakers "Mute") ; Speakers
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b1M := readParam(MicS "Mute") ; Headphones
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b2M := readParam(WorkLapS "Mute") ; Work Laptop Send
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b3M := readParam(PhoneS "Mute") ; Comms Send
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b4M := readParam(AlissaS "Mute") ; Recording
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cM := b0M + b1M + b2M + b3M + b4M
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if (cM = "5")
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{ ; Unmute the ones that were unmuted before
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adjustToggle(Speakers "Mute", b0Ms) ; Speakers
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adjustToggle(MicS "Mute", b1Ms) ; Headphones
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adjustToggle(WorkLapS "Mute", b2Ms) ; Work Laptop Send
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adjustToggle(PhoneS "Mute", b3Ms) ; Comms Send
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adjustToggle(AlissaS "Mute", b4Ms) ; Recording
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} else {
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adjustToggle(Speakers "Mute", True) ; Speakers
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adjustToggle(MicS "Mute", True) ; Headphones
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adjustToggle(WorkLapS "Mute", True) ; Work Laptop Send
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adjustToggle(PhoneS "Mute", True) ; Comms Send
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adjustToggle(AlissaS "Mute", True) ; Recording
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b0Ms := b0M
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b1Ms := b1M
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b2Ms := b2M
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b3Ms := b3M
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b4Ms := b4M
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}
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Return
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; == Functions ==
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; ===============
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; I need to redo this function...
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flag(loc, val)
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{
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Switch loc
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{
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Case "Csend": ; Comms send
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If !(val) ; Unmuted
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{
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If (readParam(WorkLapS "Mute")) ; WLsend unmuted
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{
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data := "blink/red"
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} Else
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{
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data := "on/green"
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}
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} Else
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{
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data := "off"
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}
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Case "WLsend": ; WL send
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If !(val) ; Unmuted
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{
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If !(readParam(CommsS "Mute")) ; Comms muted
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{
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data := "blink/red"
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} Else
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{
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data := "on/green"
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}
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} Else
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{
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data := "off"
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}
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Default:
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Return
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}
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Run %A_AhkPath% "flag.ahk" %data%
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Return
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}
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readParam(loc)
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{
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Loop
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{
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pDirty := DLLCall(VMR_FUNCTIONS["IsParametersDirty"]) ;Check if parameters have changed.
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if (pDirty==0) ;0 = no new paramters.
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break
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else if (pDirty<0) ;-1 = error, -2 = no server
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return ""
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else ;1 = New parameters -> update your display. (this only applies if YOU have a display, couldn't find any code to update VM display which can get off sometimes)
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if A_Index > 200
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return ""
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sleep, 20
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}
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tParamVal := 0.0
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NumPut(0.0, tParamVal, 0, "Float")
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statusLvl := DllCall(VMR_FUNCTIONS["GetParameterFloat"], "AStr", loc, "Ptr", &tParamVal, "Int")
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tParamVal := Round(NumGet(tParamVal, 0, "Float")) ; This wasn't originally rounded, which would return 1.000 instead of 1, which is just silly
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if (statusLvl < 0)
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return ""
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else
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return tParamVal
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}
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adjustVolLvl(loc, tVol)
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{
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if (tVol > 12.0)
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tVol := 12.0
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else if (tVol < -60.0)
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tVol := -60.0
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DllCall(VMR_FUNCTIONS["SetParameterFloat"], "AStr", loc, "Float", tVol, "Int")
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Return
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}
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adjustToggle(func, togg)
|
|
{
|
|
DllCall(VMR_FUNCTIONS["SetParameterFloat"], "AStr", func, "Float", togg, "Int")
|
|
; transition flag logic here?
|
|
Return
|
|
}
|
|
|
|
adjustString(func, str)
|
|
{
|
|
DllCall(VMR_FUNCTIONS["SetParameterFloat"], "AStr", func, "AStr", str, "Str")
|
|
Return
|
|
}
|
|
|
|
fader_to_fader(val) ; Translates MIDI fader values to the VoiceMeeter software faders
|
|
{
|
|
; The upper limit for faders in VM is 12.0
|
|
; The lower limit for the faders in VM that I would like is -40.0, how low it should go when the physical fader is all the way at the bottom
|
|
nval := Round(((val / 127) * 72) - 60)
|
|
Return nval
|
|
}
|
|
|
|
; Formula: ((value / max value) * total range) - negative part of range
|
|
dial_to_pan(val)
|
|
{
|
|
nval := Round((val / 127) - 0.5, 2)
|
|
Return nval
|
|
}
|
|
|
|
dial_to_rev_pan(val) ; Pans in the opposite direction
|
|
{
|
|
val := Round((val / 127) - 0.5, 2)
|
|
val := -val
|
|
Return val
|
|
}
|
|
|
|
|
|
add_vmr_function(func_name)
|
|
{
|
|
VMR_FUNCTIONS[func_name] := DllCall("GetProcAddress", "Ptr", VMR_MODULE, "AStr", "VBVMR_" . func_name, "Ptr")
|
|
if (ErrorLevel || VMR_FUNCTIONS[func_name] == 0)
|
|
die("Failed to register VMR function " . func_name . ".")
|
|
}
|
|
|
|
cleanup_before_exit(exit_reason, exit_code)
|
|
{
|
|
DllCall(VMR_FUNCTIONS["Logout"], "Int")
|
|
; OnExit functions must return 0 to allow the app to exit.
|
|
return 0
|
|
}
|
|
|
|
die(die_string:="UNSPECIFIED FATAL ERROR.", exit_status:=254)
|
|
{
|
|
MsgBox 16, FATAL ERROR, %die_string%
|
|
ExitApp exit_status
|
|
} |