Fix errors, add way to control music volume when scroll lock is on
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parent
d72e230306
commit
32aac7868f
23
VB.ahk
23
VB.ahk
@ -65,7 +65,7 @@ Volume_Up::
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cLvl := readParam("Strip[2]" . ".Gain")
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cLvl := readParam("Strip[2]" . ".Gain")
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if (cLvl != "")
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if (cLvl != "")
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{
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{
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cLvl += 2
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cLvl += 1
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adjustVolLvl("Strip[2]" . ".Gain", cLvl)
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adjustVolLvl("Strip[2]" . ".Gain", cLvl)
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}
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}
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Return
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Return
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@ -79,7 +79,7 @@ Volume_Up::
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cLvl := readParam("Bus[0]" . ".Gain")
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cLvl := readParam("Bus[0]" . ".Gain")
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if (cLvl != "")
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if (cLvl != "")
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{
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{
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cLvl += 2
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cLvl += 1
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adjustVolLvl("Bus[0]" . ".Gain", cLvl)
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adjustVolLvl("Bus[0]" . ".Gain", cLvl)
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}
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}
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}
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}
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@ -89,7 +89,7 @@ Volume_Up::
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cLvl := readParam("Bus[1]" . ".Gain")
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cLvl := readParam("Bus[1]" . ".Gain")
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if (cLvl != "")
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if (cLvl != "")
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{
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{
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cLvl += 2
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cLvl += 1
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adjustVolLvl("Bus[1]" . ".Gain", cLvl)
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adjustVolLvl("Bus[1]" . ".Gain", cLvl)
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}
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}
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}
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}
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@ -101,7 +101,7 @@ Volume_Down::
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cLvl := readParam("Strip[2]" . ".Gain")
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cLvl := readParam("Strip[2]" . ".Gain")
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if (cLvl != "")
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if (cLvl != "")
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{
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{
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cLvl -= 2
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cLvl -= 1
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adjustVolLvl("Strip[2]" . ".Gain", cLvl)
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adjustVolLvl("Strip[2]" . ".Gain", cLvl)
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}
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}
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Return
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Return
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@ -115,7 +115,7 @@ Volume_Down::
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cLvl := readParam("Bus[0]" . ".Gain")
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cLvl := readParam("Bus[0]" . ".Gain")
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if (cLvl != "")
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if (cLvl != "")
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{
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{
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cLvl -= 2
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cLvl -= 1
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adjustVolLvl("Bus[0]" . ".Gain", cLvl)
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adjustVolLvl("Bus[0]" . ".Gain", cLvl)
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}
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}
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}
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}
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@ -125,7 +125,7 @@ Volume_Down::
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cLvl := readParam("Bus[1]" . ".Gain")
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cLvl := readParam("Bus[1]" . ".Gain")
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if (cLvl != "")
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if (cLvl != "")
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{
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{
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cLvl -= 2
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cLvl -= 1
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adjustVolLvl("Bus[1]" . ".Gain", cLvl)
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adjustVolLvl("Bus[1]" . ".Gain", cLvl)
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}
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}
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}
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}
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@ -178,8 +178,16 @@ return
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!m:: ; Mute: No audio out
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!m:: ; Mute: No audio out
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Send {F23}
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Send {F23}
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b3M := Round(readParam("Bus[3]" . ".Mute")) ; Comms IN
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b3M := Round(readParam("Bus[3]" . ".Mute")) ; Comms IN
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s4M := Round(readParam("Strip[4]" . ".Mute")) ; Comms OUT
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if !(b3M)
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If (s4M)
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{
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adjustMute("Bus[3]" . ".Mute", "1") ; Comms IN
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adjustMute("Strip[4]" . ".Mute", "1") ; Comms OUT
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return
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}
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If !(b3M)
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{
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{
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adjustMute("Bus[3]" . ".Mute", "0")
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adjustMute("Bus[3]" . ".Mute", "0")
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} else {
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} else {
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@ -197,6 +205,7 @@ Return
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adjustMute("Strip[4]" . ".Mute", "1") ; Comms OUT
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adjustMute("Strip[4]" . ".Mute", "1") ; Comms OUT
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} else {
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} else {
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adjustMute("Bus[3]" . ".Mute", "0") ; Comms IN
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adjustMute("Bus[3]" . ".Mute", "0") ; Comms IN
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Sleep, 650 ; Delay so that the "deafened" sound from discord can play
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adjustMute("Strip[4]" . ".Mute", "0") ; Comms OUT
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adjustMute("Strip[4]" . ".Mute", "0") ; Comms OUT
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}
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}
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Return
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Return
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