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wod-character-sheet/MtAv1/Joe/Main.tex

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\documentclass[10pt, letterpaper]{article}
\usepackage[T1]{fontenc}
\usepackage{lmodern}
\usepackage{microtype}
\usepackage[utf8]{inputenc}
\usepackage[margin=0.25in]{geometry}
% http://detexify.kirelabs.org/symbols.html
\input{z_formulas}
\begin{document}
{\fontfamily{lmss}\selectfont
\input{Basic_info}
\vspace{5pt}
\begin{center}
\begin{minipage}[t]{0.3\textwidth}
\begin{center}
{\Large Skills}
\rule{4.5cm}{1px} \vspace{3mm}
\input{Skills}
\end{center}
\end{minipage}
\begin{minipage}[t]{0.6\textwidth}
\begin{center}
{\Large Other Traits}
\rule{8cm}{1px}
\end{center}
\input{Other_Traits}
\end{minipage}
\end{center}
\vspace{1cm}
\begin{center}
{\footnotesize \today \vspace{2mm}
\href{https://daviddaily.dev/LaTeX/Character%20Sheet/Mage%20the%20Awakening%20-%20Core%20Rulebook.pdf}{All page references are as PDF page numbers}
Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) • Favoured Resistance Attribute - Acanthus Moros, Thysus: +1 Composure; Mastigos, Obrimos: +1 Resolve • Arcana -- 2 dots in 1\textsuperscript{st} Arcanum 2 dots in 2\textsuperscript{nd}, 1 dot in 3\textsuperscript{rd}, (two of these must be the Path's Ruling Arcana) +1 dot in any Arcanum • Rotes 6 • Merits 7 • Buying the 5\textsuperscript{th} dot in Attributes, Skills, or Merits costs 2 points • Health = Stamina + Size • Willpower = Resolve + Composure • Size = 5 • Defense = Lowest of Dexterity or Wits • Initiative Mod = Dexterity + Composure • Speed = Strength + Dexterity + 5 • Starting Wisdom = 7 • Starting Gnosis = 1 • Starting Mana = Wisdom}
Josh = Ed
Ashley = Elvira
Jeff = Will
Matt = Who's that again? (Nadia)
David = ``Andrew''
Jake = ``Alan''
\end{center}
\newpage
\input{Pg2}
John Welborne Root
Daniel Bernham
\newpage
\begin{landscape}
\begin{center}
{\fontfamily{lmss}\selectfont
\input{Spells}
}
\end{center}
\end{landscape}
%\newpage \input{familiar.tex}
} \end{document}