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wod-character-sheet/Joe/Pg2.tex

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\noindent {\Large Success = 8 or higher}
Starting dice pool = Gnosis (\ding{194}) + Yantra + Arcanum of spell being cast
\vspace{3mm}\noindent{\large \textbf{Mana}}{\footnotesize (88)}
\textit{Restoring Mana:} Perform ritual/ceremony at a Hallow or -\wodots{1}{d} Attribute incl. Health (restored after 24 hours) = \points{1}Mana.
\textit{Spending Mana:} Pattern Restoration (\ding{194}M=\wodots{1}{d} bashing or lethal wound), mitigating Paradoxes
\vspace{3mm}\noindent{\large \textbf{Combined Spells}}{\footnotesize (119)}
Can combine two due to Gnosis \ding{194}
$Base\ dice\ pool = (Gnosis + lowest\ Arcanum\ used) - (Spells - 1) \times 2$
\vspace{3mm}\noindent{\large \textbf{Reach}}{\footnotesize (114)}
Each Reach = +2 paradox die {\footnotesize (87)}
Use Reach to go from Standard to Advanced spell factor chart or create specialized effects in certain spells such as increasing damage type on attack spells.
1 free Reach \textit{(does not add paradox dice)} per dot in highest-rated Arcanum that meets or exceeds spell's requirement.
For example: Mage with Mind \wodots{4}{d} gains 2 free Reaches when casting a spell that requires Mind \wodots{1}{d}
\vspace{3mm}\noindent{\large \textbf{Spell Factors}}{\footnotesize (114)}
Spell factors are always 1, Primary Spell Factor (denoted \textbf{SF}) is = to highest arcanum used.
\begin{centering}
\rowcolors{1}{white}{lightgray}
\vspace{2mm} \begin{tabular}{| l l | r l |}
\multicolumn{2}{c|}{\large Standard Duration - Transitory} & \multicolumn{2}{c}{\large Advanced Duration - Prolonged} \nl \hline
\textit{Duration} & \textit{Dice Penalty} & \textit{Duration} & \textit{Dice Penalty}\nl
1 turn & None & One Scene/hour & None \nl
2 turns & -2 & One Day & -2 \nl
3 turns & -4 & One Week & -4 \nl
5 turns & -6 & One Month & -6 \nl
10 turns & -8* & One Year & -8 \nl
\multicolumn{2}{|l|}{* Add -2 per extra +10 turns} & Indefinite & -10 (requires a reach and \points{1} M) \nl
\end{tabular}
\rowcolors{2}{lightgray}{white}
\vspace{2mm} \begin{tabular}{| c c l l |}
\multicolumn{4}{c}{\large Standard Scale} \nl
\textit{Subjects} & \textit{Size of largest Subject} & \textit{AoE} & \textit{Dice Penalty}\nl
1 & 5 & Arm's reach from a central point & None \nl
2 & 6 & Small room & -2 \nl
4 & 7 & Large room & -4 \nl
8 & 8 & Several rooms, or a single floor of a house & -6 \nl
16 & 9 & Ballroom or small house & -8 \nl \hline
\multicolumn{4}{c}{\large Advanced Scale} \nl
5 & 5 & Large house or building & None \nl
10 & 10 & Small warehouse or parking lot & -2 \nl
20 & 15 & Large warehouse or supermarket & -4 \nl
40 & 20 & Small factory or shopping mall & -6 \nl
80 & 25 & Large factory or city block & -8 \nl
160* & 30 & Campus or small neighborhood & -10 \nl
\end{tabular}
\end{centering}
{\footnotesize * Add an additional -2 penalty for each extra $\times$2 subjects or +5 increase in Size of the subject. For example :$320\ Subjects\ each \leq Size\ 35 = -12\ Penalty$.}
AoE can not be increased past \textit{campus or small neighborhood}.
\noindent\href{http://oakthorne.net/wiki/index.php/Mage_Awakening_Spellcasting_Steps}{Better QRG: http://oakthorne.net/wiki/index.php/Mage\_Awakening\_Spellcasting\_Steps}